Nicolas Biel
3D Artist




About me

About me

3D Artist

Work

I started my 3D career in 2010 through studying “Digital Film and Animation” at the SAE Institute in Hamburg and worked there at the same time as supervisor for the film department. After finishing the Bachelor of Arts in “Digital Film Making” I did several projects for example as layout artist for Scopas Medien AG and as Head of Communication in India, Mumbai for MotionWorks.


Thats me ;-)

Creation

My main tools for my work are Autodesk Maya, Adobe Photoshop and Adobe After Effects and for some occasions Nuke. I like to experiment with different styles of art, it doesn’t matter if photo-realistic or stylized. My main passion is 3d modeling, but I also like to animate and to compose the rendering output. Shotgun helps me to keep an overview about current projects.

SHOWREEL

Take a look at my latest work

Works

A selection of recent projects

Marnie's World - animated movie

"Marnie's World"
- an animated movie -

Working as Previz-Artist, doing camera layout and rough layout animation. An animated movie directed by the Lauenstein brothers, UFA Cinema, 2018.

Still work in progress
Toggolino - TV Spots

"Toggolino"
- 66 TV Spots -

Set- and Prop Modeling for 66 TV Spots,
additonal supervising for set extensions and online games, MotionWorks/DenverMp Production, 2014

Read More
Character Animation - little dragon

"the little dragon"
- Character Animation -

Modeling, Rigging and Animation of a Character.

Still work in progress
Cover

Making of the cover picture

The place of my creativity. A tour behind the modeling, texturing and lighting process...

still work in progress
Covered Wagon

Covered Wagon
- Prop Modeling -

Modeling a fictional advertisment for
a covered wagon

Read More
Advertisement

Juan Hernandez Guitar
- Print Visualisation -

Creating an Advertising for a fictional company...

Read More
Toilet Stories - Indie feature film

"Toilet Stories"
- Indie feature film -

Creating several VFX-Shots e.g. keying, tracking, rotoscoping. Directed by Sören Hüper & Christian Prettin, HonnomFilm, DualFilm Verleih 2015

Read More
The hidden factory building

"The hidden factory building"
- 3D Animation -

Creating a production line considering some technical specs, focus on animation, constraints...

Read More
NAD - Musicvideo

"NAD - Prince of Babylon"
- Music Video -

Modeling an ancient tomb and compose the
3D model with real Footage. Directed by Mohsen S. Madani, Babylon-Music

Read More

Vita

  • Work Experience

    01/2016 - till now

    CGI/Previz-Artist (Marnie's World)

    Scopas Medien AG

  • 09/2015 - 01/2016

    Marketing Services & Production

    qub media GmbH (LitVideo GmbH)

    02/2015 - 08/2015

    Shop Assistent

    Die Kleine Konditorei GmbH, Hamburg

  • 01/2015

    Assistent for Set Extensions
    (Toggolino, Super RTL)

    MotionWorks, Halle / DenverMP, Berlin

    02/2014 - 12/2014

    Internship, Prop/Set Modelling (Toggolino, Super RTL)

    MotionWorks, Halle / DenverMP, Berlin



    09/2014 - 11/2014

    Head of Communication in Mumbai, India

    MotionWorks, Halle / DenverMP, Berlin

  • 10/2010 - 06/2014

    Shop Assistent

    Die Kleine Konditorei GmbH, Hamburg

  • 10/2012 - 11/2013

    Supervisor for Film
    (Game, Art & Animation)

    SAE Institute Hamburg

  • 06/2012 - 02/2013

    VFX Artist in “Toilet Stories”

    Honnom Film Hamburg

  • 02/2012 - 04/2012

    3D Artist in “NAD - Prince of Babylon”

    Magnet Studios, Hamburg

  • Education

    Diploma

    in Digital Film and Animation
    SAE Institute Hamburg
    10/2010 - 09/2012

    BACHELOR OF ARTS (HONS.)

    in Digital Film Making,
    SAE Institute Hamburg
    10/2012 - 06/2014

    Higher Education Entrance qualification (Abitur)

    Oberschule zum Dom, Lübeck
    2001-2010

  • Language



    German, English
    (good working knowledge)

  • tools

    Software Skills

    Adobe Creative Suite (Photoshop, After Effects, Premiere, Encore, InDesign), Autodesk Maya, Shotgun, MatchMover, Nuke, Final Cut, Wordpress




    Knowledge (excerpt):

    Compositing: Keying, Tracking,
    Rotoscoping

    3D: Modeling (High-Poly, Nurbs),
    Animation (Keyframes,
    Constraints), Rigid Bodys,
    Lighting (Indirect, direct Illumination),
    Rendering
    (MentalRay, Renderpasses)

Contact // Me

Get in Touch

Hammer Weg 26b
20537 Hamburg
Germany
info@nicolasbiel.com





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